ART PORTFOLIO
Freelancer and character/background designer
Project Showcase
Projects created over the past 3 years working within a team whilst studying at the IIE Vega Durban Campus - BSc in Game Design and Development will be displayed below!
Power Struggle
Corbin Nel
Josh de Klerk
Logan De La Rey
Synopsis:
You play as a mechanic in a post-apocalyptical world where loadshedding has reached unbearable levels! Your goal is to fix generators in peoples' homes to restore power! Unfortunately, the creatures who lurk in the shadows prefer the lights to stay off!
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Find parts to fix the generator whilst being hunted by unimaginable creatures of the night!
In a team of 2 or 3 we were tasked to
design a game based off of a South
African issue which needed to be addressed.
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First semester we were asked to research different topics and finalize a concept for the final game.
Second semester is where everything came together and the final game prototype was produced, including a tutorial and a playable level.
Project Brief
My Contribution and Role
I was tasked to conceptualize the monsters which would be added to the final build of the game. Their mechanics, story and visual appearance were all part of my section of the project.
Along with the design of the creatures, I made the 3D models of a couple of creatures as well as the 3D model of the final level and map of the prototype build.
Technologies
Unity Game Engine
Blender
Photoshop
Programming Language: C#
Progress Work
Into The Oven
Corbin Nel
Josh de Klerk
Logan De La Rey
Synopsis:
A little demon chef needs to make pizza with magical toppings to fight off a hoard of kobolds threatening the well being of the little chef's kitchen!
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Each topping has it's own dangerous effect. You need to make 3 different pizzas with varying effects which act like your weapons against the hoard. Last as long as possible and defeat the hoard!
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In a team of 3 we were tasked to make a game in under 48 hours as part of a game jam!
ALL information was given the day of the game jam regarding what theme our game had to follow as well as the brief of our project in general.
The theme for the game jam was "summoning"
Project Brief
My Contribution and Role
I created concept art for all toppings which would appear on the pizzas.
I was then tasked to 3D model these toppings so they could be used on the pizzas.
I did the sound effects and music as well as texturing most of the in-animate objects seen in the final game.
Technologies
Unity Game Engine
Blender
Photoshop
Programming Language: C#
Progress Work
Gallery
All work completed within my field of work will appear below.
Images of concept art and creature art are displayed!